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Answer by Graham Dunnett

Well, that post covers 2 months, and doesn't have hundreds of thousands of users expressing concerns. I'm not an Android expert as it happens, but I'd guess that the people on that thread have real...

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Answer by Graham Dunnett

1. Read the documentation on `Input` class. 2. Implement some code that handles `Touch`, and can work out where the user has touched the screen. 3. Learn how to ask better questions.

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Answer by Graham Dunnett

1. Read the documentation about `Input` class. 2. Implement script code that uses Touch API.

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Answer by Graham Dunnett

Read up on AssetBundles.

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Answer by Graham Dunnett

Try `Awake` and `Update`.

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Answer by Graham Dunnett

So, when you make a build, the editor will write a bunch of files to the folder you specify. The contents of this folder need to be ftp-ed/scp-ed to your server. There is no way to decrease the size of...

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Answer by Graham Dunnett

Unity on a Mac is installed into /Applications/Unity. Easiest thing to do is reboot the machine, then rename the folder to be /Applications/Unity4. Then install 5.x and it'll be written into...

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Answer by Graham Dunnett

Use asset bundles fetched from the server.

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Answer by Graham Dunnett

Time to learn how to use the profiler in 5.x.

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Answer by Graham Dunnett

Your loops are inside `Update()`. That function is called every frame, so your loops run every frame. If you don't want this, move the code into `Start()`.

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Answer by Graham Dunnett

When I add a Cube GameObject into my scene, and look at it in the Inspector, I can see that it contains a MeshFilter component called Cube. I guess looking for GameObjects that have this MeshFilter is...

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Answer by Graham Dunnett

Contact assetstore@unity3d.com to get help.

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Answer by Graham Dunnett

Probably worth doing some reading in the docs, which should help you write code that tells you when a key is pressed. Hiding game objects requires finding them, so the docs about GameObject class is...

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Answer by Graham Dunnett

Look at line 19. You ask for the high score from the player prefs, but you don't actually save it anywhere. Don't you want to assign this to the `highscore` variable? Also, on the very first time the...

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Answer by Graham Dunnett

Use the detailed view: http://docs.unity3d.com/Manual/ProfilerMemory.html

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Answer by Graham Dunnett

The `Update` function in Unity has a capital `U`. Also, if you make this change, you'll probably want to make one of lines 5 and 9 make the game object have active set to `true`.

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Answer by Graham Dunnett

The `#if UNITY_EDITOR` you have used tells Unity to only use the code inside when it's running in the editor. You might want to read up on c# code.

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Answer by Graham Dunnett

https://msdn.microsoft.com/en-us/library/aa287601(v=vs.71).aspx

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Answer by Graham Dunnett

Is line 22 missing a semi colon?

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Answer by Graham Dunnett

Download 3.x and install it. This will give you the bootcamp demo. https://unity3d.com/get-unity/download/archive

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