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Answer by Graham Dunnett

Apply a force in the opposite direction to the direction it's travelling in.

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Answer by Graham Dunnett

Read: http://docs.unity3d.com/ScriptReference/Random.Range.html and http://docs.unity3d.com/ScriptReference/GUIText-text.html

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Answer by Graham Dunnett

You can edit Classes/Unity/DeviceSettings.mm and Classes/iPhone_Common.h, I guess. Am sure a future version of Unity will support iPhone6 and iPhone6Plus identification. You should be able to build...

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Answer by Graham Dunnett

Licenses purchased from the Unity web store can be activated on two machines that the user has exclusive use of. Reduced price serials typically can only be used on a single machine. (This is certainly...

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Answer by Graham Dunnett

Use the waypoints to specify a cubic curve of some kind (hermit, bezier, etc) Then use the computed points along this curve to control how the train should move.

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Answer by Graham Dunnett

Collect the touches: http://docs.unity3d.com/ScriptReference/Input.GetTouch.html Work out what's been touched: http://docs.unity3d.com/ScriptReference/Physics.Raycast.html Display a GUI:...

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Answer by Graham Dunnett

Unity Ads ads are full-screen movies. There is no support for banner ads. The documentation is at: https://unityads.unity3d.com/help/index

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Answer by Graham Dunnett

Yes, you can use the assets from the Bootcamp demo. Note that these assets are widely known in the industry, and if you publish a game using the Bootcamp assets you'll get reviews saying you've...

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Answer by Graham Dunnett

Pro users can make use of the `BuildPipeline` class: http://docs.unity3d.com/ScriptReference/BuildPipeline.BuildPlayer.html `BuildPlayer()` lets you specify the scenes you want to include in the build.

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Answer by Graham Dunnett

Draw a sequence of quads: http://docs.unity3d.com/ScriptReference/GL.QUADS.html

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Answer by Graham Dunnett

This is not really a Unity question. Typically you have a web server, which has some PHP or similar that talks to the database. You can then make GET and POST requests to the PHP to read and write...

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Answer by Graham Dunnett

http://forum.unity3d.com/threads/submission-error-with-mpmovieplayercontentpreloaddidfinishnotification.267261/#post-1773960

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Answer by Graham Dunnett

Well, Index out of Range, means you are trying to access an array element that doesn't exist. If your array had 10 elements, and you tried to access the 11th element, you'd get this error. Also, if...

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Answer by Graham Dunnett

The trees convert into 2d billboards for performance reasons. Check out Billboad Start here: http://docs.unity3d.com/Manual/terrain-OtherSettings.html

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Answer by Graham Dunnett

Some tips here: http://docs.unity3d.com/Manual/TroubleShootingAndroid.html

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Answer by Graham Dunnett

There is no 3DS version of Unity available at this time.

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Answer by Graham Dunnett

I don't think such a feature exists in Unity. If you have changed icons of games made outside of Unity, then use the same technique for your Unity game.

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Answer by Graham Dunnett

Well, questions which are not clear, or with script that is not formatted correctly get rejected. I don't know what your questions are - the activity shown on your account suggests 6 days ago you asked...

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Answer by Graham Dunnett

Look up the difference between the assignment operator (`=`) and the equals operator (`==`).

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Answer by Graham Dunnett

Add `gun` as a reference (like you did for `Bullet_prefab`) and assign it in the inspector. Then delete you line 18.

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