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Answer by Graham Dunnett

Transform a [mesh][1]. [1]: http://docs.unity3d.com/ScriptReference/Mesh.html

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Answer by Graham Dunnett

If you are part of the beta list for Unity 5, you'll know to use the beta list to discuss issues.

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Answer by Graham Dunnett

`RaycastHit` tells you everything you need to know about the object you clicked on. Just use the `transform` member, and from that `gameObject`. Now you have the reference you need.

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Answer by Graham Dunnett

The installer installs one of three components (the "plugin"). Once installed, this plugin will download and install two further components, the player and mono. Sometimes these downloads can get...

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Answer by Graham Dunnett

Unity cannot import PDF files.

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Answer by Graham Dunnett

Use collision detection. If the sword collides with the wall, stop the animation.

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Answer by Graham Dunnett

Assume you have an array or list of platforms. If so, then compute the distance from your `finalposition` variable to each of the platforms, and choose the closest one. Then set `finalposition` to that...

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Answer by Graham Dunnett

`Start()` happens when the GameObject is first created. That might mean that the ad you want hasn't been fetched from the server. So, I guess you can initialise the ad in `Start()`, and play it in...

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Answer by Graham Dunnett

Modify the camera field of view.

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Answer by Graham Dunnett

Activate and select the free license option.

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Answer by Graham Dunnett

There is a special approach that Unity uses to find textures, see: http://docs.unity3d.com/Manual/class-Mesh.html

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Answer by Graham Dunnett

Please try harder to ask a question people can help you with.

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Answer by Graham Dunnett

You could do with some help, but can only be bothered to bump? Why not post details of what you have tried in the last 24 hours to solve this problem?

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Answer by Graham Dunnett

You'll want to access: http://docs.unity3d.com/ScriptReference/WebCamTexture-devices.html and then pass the value you want into: http://docs.unity3d.com/ScriptReference/WebCamTexture-ctor.html

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Answer by Graham Dunnett

Ask your web hosting company to enable serving of unity3d files.

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Answer by Graham Dunnett

Use `Physics.Raycast()` to work out which square has been clicked on.

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Answer by Graham Dunnett

I'm not sure that x86 support has been released yet.

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Answer by Graham Dunnett

The asset store should be inviting you to enter your VAT number if you have one. It's not a requirement. If you want a VAT number, register with your local government.

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Answer by Graham Dunnett

If you google for 0xAD you'll come across other posts on Answers with the same problem. The 4th google hit tells you that character 0xAD is a [soft-hyphen][1]. That indicates that the minus sign in...

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Answer by Graham Dunnett

Well, the declaration says that `ZoomOrthoCamera()` needs a `Vector3` and a `float` in order to work. I guess that the Vector3 is the location where the camera needs to move towards, and the amount is...

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