Answer by Graham Dunnett
Yes, Assets you purchase from AssetStore are allowed in games that you make.
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Read the docs here: http://docs.unity3d.com/ScriptReference/Gyroscope-attitude.html
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Use PHP to create the webapp, and use the `WWW` class to contact your server from Unity.
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`Resources.Load` is used only at runtime to load a pre-created asset. It's not possible to read a changing file using this API call. Line 20 is presumably failing because you don't check that the...
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It's not possible to make this change. The Unity editor size is hard coded. This will be changed in the future. (No date for this at the current time.)
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If you have legit versions of Maya and Unity, and if you own the content and not the school, and you've done this work from your home machine, then yes, it should be okay to submit to AssetStore. If...
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Your line 4 has a zero character. Delete that and your script should compile.
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Drop the Support team a message and include your order number. I have a suspicion that Display.MultiDisplayLicense() is part of a custom Unity version and not part of Pro.
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Line 24 doesn't end with a closing bracket, which is what the compiler is looking for. Instead it finds an open-brace on line 25. You probably need to do some homework to learn more about JS.
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Examples (and explanations) here: http://docs.unity3d.com/ScriptReference/Input.GetTouch.html
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The 5.x free version is very very very similar to the Pro version. Old: http://docs.unity3d.com/450/Documentation/ScriptReference/RenderTexture.html New:...
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It's not allowed to mix and match personal edition with Pro. If you have personal edition and your client uses Pro to make the final build, then you are violating the license agreement. So, if you...
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`OnGUI` is the old GUI system. `Text` is part of the new one added to 4.6. You should choose one GUI system or the other. Don't try to use both at the same time.
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You have included your `OnPhotonSerializeView()` function inside `Start()`. Move the brace from line 32 to between 21 and 22. (From looking at the code.)
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So, read the docs: http://docs.unity3d.com/ScriptReference/Input.GetTouch.html You'll see that this API is intended for mobile devices. If you then look at:...
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You can't buy Pro for a month. You either buy it at $1500 for ever, or start a subscription for 12 months.
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UnassignedReferenceException: The variable TheKnife of MeleeScipt has not been assigned. Assuming the code that you posted is your `MeleeScript.js` script file, then it says you are using a variable...
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`WWW.text` does give you the text characters of the page you've requested. If you don't want html code, then just have the file you fetch contain only text.
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