Answer by Graham Dunnett
Your serial number will be on the email you received when you purchase your Pro license. (If you have not got a Pro license, then just activate free on your new machine.) Also, I believe if you log in...
View ArticleAnswer by Graham Dunnett
No, Unity cannot load scenes from the file system. Asset Bundles is the way to go, assuming you have a Pro license.
View ArticleAnswer by Graham Dunnett
http://answers.unity3d.com/questions/828689/resource-compilation-failed-failed-to-recompile-an.html http://answers.unity3d.com/questions/724208/failed-to-recompile-android-resource-files-see-the-1.html
View ArticleAnswer by Graham Dunnett
In your `OnGUI()` code look at the string which is being entered into the TextField, and remove any characters that are not digits.
View ArticleAnswer by Graham Dunnett
Yes, there is a parsing error. You don't have a line 32, so the compiler has got confused. If you search for the error number on Google, you'll get loads of hits on this site which will help you out.
View ArticleAnswer by Graham Dunnett
The user guide is documented in MarkDown. The Script reference is a custom XML file.
View ArticleAnswer by Graham Dunnett
Read the docs about `GUIStyle` and use the version of `GUI.Label` which has 3 arguments.
View ArticleAnswer by Graham Dunnett
Use `WWW` to talk to your server and have your PHP talk to the MySQL database and retrieve the data.
View ArticleAnswer by Graham Dunnett
Sounds like you want Gyro data. Compass is horizontal to the ground.
View ArticleAnswer by Graham Dunnett
A Google search led me to: http://developer.android.com/about/dashboards/index.html
View ArticleAnswer by Graham Dunnett
Reading docs is good: http://docs.unity3d.com/ScriptReference/WWWForm.html
View ArticleAnswer by Graham Dunnett
If the mouse isn't moving it's not going to move over anything. Instead, perhaps work out if the objects that are moving have passed the centre of the screen. Guess that'll need a ray cast.
View ArticleAnswer by Graham Dunnett
If you are using a dynamic font, then try: http://docs.unity3d.com/ScriptReference/GUIText-fontSize.html
View ArticleAnswer by Graham Dunnett
You fix it by reading questions and answers posted on this site about NullReferenceExceptions.
View ArticleAnswer by Graham Dunnett
Try downloading the installer again. Perhaps download a patch, because the patch releases have an MD5 hash that you can compare against your download.
View Article