Answer by Graham Dunnett
Write your own inspector, see: http://docs.unity3d.com/ScriptReference/Editor.OnInspectorGUI.html
View ArticleAnswer by Graham Dunnett
MP3 streaming is supported on Android, iOS, BB10 and Tizen only.
View ArticleAnswer by Graham Dunnett
http://forum.unity3d.com/threads/javascript-text-being-to-small-on-phones.252331/
View ArticleAnswer by Graham Dunnett
Read exception, learn that something doesn't like the encoding. Look at XML, and notice that encoding has spaces in the format. Guess that the format needs to have the spaces removed.
View ArticleAnswer by Graham Dunnett
Assuming you can install the editor on your cloud server, have a valid license for it, and are physically able to activate, and know that the machine identity doesn't change when Amazon (or whoever)...
View ArticleAnswer by Graham Dunnett
http://en.wikipedia.org/wiki/Floating_point - read up on floating point accuracy problems.
View ArticleAnswer by Graham Dunnett
GUI uses screen space, transform is in 3d space. See http://docs.unity3d.com/ScriptReference/Camera.WorldToScreenPoint.html.
View ArticleAnswer by Graham Dunnett
Assuming "you" means Unity, then no. This is a device specific feature, and you can simply use ObjectiveC to add this into your game. Or use one of the assets on asset store that add iOS specific...
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http://answers.unity3d.com/questions/topics/nullreferenceexception.html
View ArticleAnswer by Graham Dunnett
The [documentation][1] shows the correct way to load and play movie textures. You're not yielding. [1]: http://docs.unity3d.com/ScriptReference/WWW-movie.html
View ArticleAnswer by Graham Dunnett
Guess you need to make the aspect ratio of the Game view window match the aspect ratio of the phone. There's a drop-down under the Game tab for this.
View ArticleAnswer by Graham Dunnett
Get ready to kick yourself. When the editor layout means that the Game window cannot be made the size you select, it'll use the aspect ratio you need, but reduce the width and height. So, in your case,...
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This question has been asked over 700 times. http://answers.unity3d.com/questions/topics/nullreferenceexception.html
View ArticleAnswer by Graham Dunnett
It can take some time (up to a few hours) for the money to pass from your paypal account, to paypal, to the Unity Asset Store paypal account. You will not be able to download the asset until the money...
View ArticleAnswer by Graham Dunnett
The left most image shows the back side of the object, with the directional light shiny from the front. Try rotating the directional light and see how this affects the object.
View ArticleAnswer by Graham Dunnett
Pretty sure the project wizard just pulls the home folder and adds "New Unity Project". To set up the assets folder, perhaps create a new project and manually create the folders. Then export that as a...
View ArticleAnswer by Graham Dunnett
So, a `GUIText` is a component that can render text to the screen. It's completely unrelated to the `GUI` class, which is a way of rendering user interfaces. Your code goes to the trouble of loading a...
View ArticleAnswer by Graham Dunnett
Semicolon at end of line 21 looks wrong. Also, your `GameOver()` function doesn't look to be called.
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